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About The Pull Request
Changes floodlights from a hybrid light source to static light source.
Also properly multiplies and ceilings the armored floodlight examine description. Now it's actually a percentage.
Testing has been done with the colony flood light toggle. That remains fully functional. No issues there.
Why It's Good For The Game
Floodlights now work. Both landing zone lights and colony lights.
Changelog
🆑
fix: Floodlights, both LZ and Colony, now properly illuminate the area around them.
fix: Armored floodlight cell power calculation in its description was corrected.
/:cl: